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ABOUT PHOTOSENSITIVE SEIZURES 

A very small percentage of people may experience a seizure when exposed to 
certain visual images, including flashing lights or patterns that may appear in 
video games. Even people who have no history of seizures or epilepsy may have 
an undiagnosed condition that can cause these "photosensitive epileptic seizures" 
while watching video games. 

These seizures may have a variety ef symptoms including: lightheadedness, altered 
vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, 
confusion, or momentary loss of awareness. Seizures may also cause loss of 
consciousness or convulsions that can lead to injury from falling down or striking 
nearby objects. 

Immediately stop playing and consult a doctor if you experience any of 
these symptoms Parents should watch for or ask their children about the above 
symptoms — children and teenagers are more likely than adults to experience these 
seizures. 

The risk of photosensitive epileptic seizures may be reduced by sitting further from 
the television screen, using a smaller television screen, playing in a well-lit room, 
and not playing when you are drowsy or fatigued. 

If you or any of your relatives have a history of seizures or epilepsy, consult a doctor 
before playing. 

OTHER IMPORTANT HEALTH AND SAFETY INFORMATION 

The Xbox video game system documentation contains important safety and health 
information that you should read and understand before using this software. 

AVOID DAMAGE TO YOUR TELEVISION 

Do not use with certain televisions. Some televisions, especially front- or rear- 
projection types, can be damaged if any video games, including Xbox games, are 
played an them. Static images presented during the normal course of game play 
may "burn in" to the screen, causing a permanent shadow of the static image to 
appear at all times, even when video games are not being played. Similar damage 
may occur from static images created when placing a video game on hold or pause. 
Consult your television owner's manual to determine if video games can be safely 
played on your set. If you are unable to find this information in the owner's manual. 
contact your television dealer or the manufacturer to determine if video games can 
be played on your set. 

Unauthorized copying, reverse engineering, transmission, public performance, 
rental, pay for play, or circumvention of copy protection is strictly prohibited. 

This product has been rated by the Entertainment Software Rating Board. For 
Information about the ESRB rating please visitwww.esrb.org. 



TABLE OF COHTEHTS 

Complete Controls 

Playing the Game 

Using Stealth and Fear , 



Reputation , 

Gadgets and Utility Belt 

The Batmobile , 

Saving and Loading , 

Bonus Content , 

Levels and Locations 

Hints and Tips 

Limited 90-Day Warranty ,. 



CHECK OUTEA GAMES' OHUHE AT WWW.EASAMES.COM. $ 



COMPLETE COHTROLS 

BASIC CONTROLS 



Enter/Exit stealth ■ 
made (click) / I 

Data Screen: / V 

Vlaw Mission I ^ 

information, Notes - ! 
and Controls, 

juse game/Access \ 
Pause menu 



| / Access Camera [ 

' gadgets control/ 

Select switch 

interactive gadgets 

targets/ < cltok > 

objects 



mmi SAMEPLM 



Block (pull aid hold |3 ]/ 
Roll (pull and hold Q and 



in die direction 
you ward lo rail) 

Punch/Counter [pull 
"and holdQ) 

Kick 

- Ac* on, context-sensi- 
tive (special attacks, 
interactive objects) 

Use Batarang 

Use equipped 

Jump/Double 
Glide 



MENU CONTROLS 


Highlight menu items 




• 1 


Cycle choices/Move sliders 




• - 


Select/Go to next screen 




r\ 


V 


Return to previous screen 




© 


mmouL comas 


Grab pipe/chain/fence 




© 


Drop from climbable object 




O 


Pipe/Wire crawl 




© 


Jump/Double jump 




© [twice for double jump) 


Grapple 




Highlight a grapple point and press © 


Use optic cable 




when at a closed door 


Cape glide (not available as Bruce 


Wayne) 


© (press and hold) from Jump 




COMBAT 

Build a complete arsenal of martial arts skills. From a swift uppercut to a punishing 
kick, your ultimate ninja training is provided by the League of Shadows. 

Once combat lock is engaged, all movements and attacks are aimed at the locked on 
enemy. Combat lock is engaged on the first contact with an enemy. A color-coded 
circle of bats appears under a locked-on enemy; red indicates low health. 

Wo target an alternate enemy, move towards another enemy and then press 
© or © or press © — . 

> To disengage combat lock, pull Q . 

PUNCHING AND KICKING 

Press © to punch and © to kick. Press either button and move © to change 
punching or kicking styles, and press the buttons repeatedly to attack with a 
combination of punches. 

SPECIAL ATTACKS 

Press© to perform a special attack. A© icon appears in the upper-right corner of 
the HUD indicating when one of the following is available: 

Jump attack Attack while jumping 

Defense break Break through an enemy's blocking stance 

Multiple attack Attack multiple enemies when surrounded 

Ground attack Attack when getting up from the ground 

Final attack Available when an enemy's health is low, eliminates the 

enemy it not interrupted 

Finishing move Available when an enemy's health is low and his fear is high 



Vault attack Press © to jump while moving © towards a nearby enemy, 

then press © while in the air 

Roll attack Press © when rolling (pull El and move ©) 

COUNTER 

While blocking (pull and hold Q), press © to perform a counter. Counters must be 
timed with an enemy's attack to be effective. 

JUMP AND DODGE 

When locked on to an enemy, press© and move © in tire direction you want to 

dodge/jump away from an enemy. 





PL&YIHG WE GAME 



Plunge into Gotham's criminal underworld as the legendary Dark Knight in trie 
BATMAN BEGINS" videogame. Use fear, intellect and an array of high-tech gadgets 
to terrorize and defeat the sinister forces threatening the city. From a remote, 
ancient Himalayan monastery to stately Wayne Manor to the chaotic halls of Arkham 
Asylum, embrace the darkness as you fight for justice, 

V Press O from the Title screen aid select NEW GAME. 



GAMESCREEH 



Enemy's name, 

weapon and EKG 

(heart rale) 

Enemy's health' 






Batman's radar . 
(see p. 6) 



■ Batman's health 

- Context-sensitive 

button options 



Area Fear 
(see p. 5) 
Reputation 
(sse p. 8) 



NOTE t HUD options fade away when they are not available or are unchanged. 
Sj? Context-sensitive button icons show in the upper right corner of the screen when 
special options are available, e.g., stealth attack, grapple points, etc. 

V When an enemy has been targeted, his EKG meter appears in the upper left corner 
of the screen. Rates above 60 BPM indicate fear. The color of the EKG number 
shows fear levels ranging from green for low to yellow to red for high fear. 



USItiG STEALTH AW FEAR 

Fear is one of your most powerful weapons. Create fear events to terrorize and 
weaken your opponents before they're even aware of your presence. Whenever 
possible, catch the enemy off guard by sneaking up on him and launching a surprise 
attack. 

VUse stealth mode to avoid being heard, Making noise by running or jumping alerts 
enemies to your presence. Stay out of sight until you size up the situation. 

v Push against a wail to sneak and press © when the context-sensitive icon 
appears to peek around a corner. 

STEALTH ATTACK 

The League of Shadows training has taught you to use power and silence to your 
advantage. Stay out of sight and use your stealthy abilities to position yourself for a 
quick, powerful and quiet attack. 

Vr To enter stealth mode, click . 

>To initiate a stealth attack, move behind your enemy and press © when the 
context-sensitive icon appears. 

ATTACK FROM ABOVE 

While hanging from a pipe or wire, if an enemy is below, a context-sensitive attack 
becomes available. Press © to attack. 

AREA FEAR 

The Area Fear meter appears when enemies are nearby. It represents the amount o) 
fear Batman has created in the vicinity— thugs on the same floor and within visible 
range. The Area Fear bar changes color to indicate the level of fear, from yellow for 
a small amount to red for a large amount. 

^ Creating fear events increases the level of fear. 

v Using or interacting with objects when enemies are unaware of your presence, 
hitting (and finishing) an enemy in the presence of other enemies and using a 
gadget on enemies all create fear. 

^Area Fear degrades overtime. 



INTERROGATION 

When Batman needs information to continue his investigation, the option to 
interrogate an enemy becomes available. 

V Grab your enemy by pressing © when the context-sensitive icon appears in the 
upper right corner of the HUD. After grabbing an enemy, press© to interrogate 
him. When he has given you all the Information he has, press © . 



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As you progress, you gain a reputation, depending on how well you perform against 
Gotham's criminals. Defeating enemies increases your reputation. The more scared 
your enemy is when he is defeated, the more reputation you gain. The higher your 
reputation, the more effective your fear attacks are and the more fear you create in 



your enemies. 



GADGETS AW UTILITY BELT 



You have a wide range of gadgets— some are stocked in your Utility Belt and some 
are automatically equipped when appropriate, depending on the context. Familiarize 
yourself with these items so you can quickly access one or more when the situation 
calls for it. 

V Press ♦ t to access the Utility Belt. Highlight the gadget you want to equip. It is 
assigned to 9 The Batarang is assigned to O- 

V You can replenish certain gadgets if you find them. Keep your eyes open for 
military crates that may contain stockpiles. 

V The Flash-Bang, Smoke Grenade and HF Transponder gadgets may only be used 
on enemy targets. 

v When engaged in combat, gadgets automatically target the current locked-on 
enemy, 

NOTEi Gadgets can only be used on a scared enemy (an enemy with a heart rate over 
60 BPM). 

RADAR 



Radar The radar is located at the lower left of the screen. 

Radio Earpiece Alfred keeps in touch with you by using this device to relay 
information and advice. 

Flash-Bang Grenade Distract and momentarily incapacitate several enemies by 
tossing this concussion grenade into their midst. This also 
increases their fear levels. 



Smoke Grenade 



HF Transponder 



Grapple 



Batarang 



Send an enemy Into a coughing fit, making him vulnerable to 
your attacks and increasing his fear level. 

This device emits high-frequency sound waves that summon 
a swarm of bats to immobilize an enemy with fear. 

Get to hard-to-reach places quickly and access high vantage 
points. 

Use the Batarang to trigger events to scare the enemy or use 

it to trigger a switch. 



Optic Cable See what awaits you on the other side of a door. 

Camera Hack Tool Hack certain security cameras and receive their live video 
feed to observe patrol patterns and enemy behavior. 

Electronic Hack Tool Hack computer terminals and electronic control panels to 
operate secure machinery. 



VULNERABILITY 

When you use a Flash-Bang or Smoke Grenade, a vulnerability meter appears 
in the lower right corner of the screen indicating how long enemies will remain 
incapacitated, 



The red circle under 

you indicates the 

amount at noise you're 

making. The bigger the 

circle the more noise 

you're generating. Go 

into stealth mode to . 

make less noise. 

The targeted enemy, 

Yellow dots depict 
otjecHve markers. 



Enemies show up as 
dots. An X Indicates 
the enemy is out of 
- range and not an 
immediate threat. A dot 
indicates he is within 
range. Red enemies 
have guns, while green 
enemies do not. 



Indicates you have information 

available at the Mission Notes 

section of the Data screen. 



This symbol informs you if an enemy has 
spotted you or Is aware of your presence. 



MSSIOH MORMATM AM LEVEL HOTES 

Press © to access the Data screen and view important information about your 
missions and your current level. 

V An envelope icon near the radar notifies you that new information has been added 
to the Data screen. 

> Notes are helpful for recalling security codes gathered in a level. 



REPLEMMHG HEALTH 

Collect Medical Kits to replenish your health, but don't waste them by picking them 
up when you're at full health. 






WEBATMOBILE 



Tear up the streets of Gotham in the ultimate driving machine for merciless, 
high-speed vehicular combat. There are two levels of driving in BATMAN BEGINS. 



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^ Pick up Nitrous Boosts to add to your boost meter. 



DRIVING CONTROLS 



Gain reputation 
by taking down 
police cars and 
thug cars, but be 
careful, you lose 
reputation when 
you hit civilian 
cars. 



. Available Nitrous 
Boosts 



OPTMS 



From the Options menu, you can alter a number of settings including Control, Screen 
and Sound settings. Access the Options menu from the Pause menu or from the 
Main menu. 



Brightness 



Difficulty 



Increase the brightness of the game if you want fewer 
shadows. 

You can alter the difficulty setting: EASY (extra health pickups 
are available), NORMAL or CHALLENGING (enemies have a 
greater health level). Note: You can only choose a difficulty 

level when starting a new game, 



SAVIHG AW LOADING 



When you complete a level, you are prompted to save to one of the save slots 

available, 

TO SAVE A GAME: 

From the Pause menu, choose SAVE CHECKPOINT. Then select one of the six save 
slots and confirm that you want to save to that slot. 

TO LOAD A GAME: 

From the Main menu, choose LOAD CHECKPOINT. Select the file you want to load 
from the Load Checkpoint screen. 



. 



Brake/Reverse 




Weapons {available 
only when Indicated 
- on-screen) 



' 




BONUS CONTENT 



As you progress through the game, you unlock bonus content such as movie 
footage, interviews and more. Select BONUS from the Main menu to access this 
content. 



LEVELS AND LOCATIONS 

BATMAN BEGINS lakes you from the gritty streets of the Narrows to the bitterly cold 
mountains of the Himalayas. Each location is fraught with its own difficulties and 
challenges — choose your weapons and work out your strategy according to the 
environment. 



PROLOGUE 

Just what is Dr, Crane smuggling into Gotham? Go after him to find out what he's up 
to, recover a sample and break his dark alliances in the Gotham underworld. 

HIMALAYAN MONASTERY 

Flash back to the icy peaks of the Himalayas as Bruce Wayne is instructed in combat 
and agility trailing by his mentor, Henri Ducard. The League of Shadows teaches 
you all you need to know to become a symbol of justice. Fear is your weapon, but 
will you be able to execute on your ultimate directive? 

THE DOCKS 

Scour the Docks to uncover information on Carmine Falcone. Infiltrate his waterfront 
lair to find out what he's up to, but beware of Falcone's thugs, who are hand-picked 
from the Gotham underworld. 

PASSAGE TO GOTHAM 

Flash back to a chase in the Batmobile in which you attempt to recover an object 
stolen from Wayne Enterprises' Applied Sciences Division. The pursuit turns into 
a rolling battle against the fleeing truck's escort of armed vans. Destroy the truck 
before it's too late. 



FALCONE'S BLACK MARKET CLUB 

Flash back to Falcone's Club which you are trying to gain access to. Hunt down 
Detective Flassto interrogate him about the drug shipments that Dr. Crane receivec 
and find out where they went. 



THE NARROWS 

The Narrows is the skid row of Gotham. Populated by seedy, rundown buildings and 
rife with criminals, it is dangerous and dilapidated. 



ARKHAM ASYLUM 

The Arkham Asylum houses some of the city's most depraved criminals. Within its 
claustrophobic hails Dr. Crane is developing an evil plan. You must visit Arkham to 
uncover this plot and save your childhood friend, Rachel. 

SAVING RACHEL 

Race back to the Batcave in the Batmobile to save Rachel before the fear toxin 

destroys her mind. The police will try to stop you, but do everything you can to 
outrun them. 

WAYNE MANOR 

Everyone knows Wayne Manor as home to bachelor Bruce Wayne, It is from this 
estate that Bruce Wayne's butler, Alfred, operates, transmitting information and 
guidance to Batman. It is here that you uncover a dark secret. 

DEFENDER OF GOTHAM 

Who is the power behind the sinister plot to destroy Gotham and how do they intend 
to perpetrate their crimes? It will take all of your training and strength to save your 
city and tiring justice to its enemies. 



HINTS AHO TIPS 



<* Attack your enemies intelligently. You inflict more damage if your enemy doesn't 
even see you coming and can't prepare himself to counter your attack. 

\tr It is very difficult to get past an enemy with a firearm If you don't use fear to 
overcome him. When an enemy is afraid, he is unable to fire with accuracy, When 
he reloads his weapon in a panic, he is more apt to jam the weapon and then 
discard it. 

* When you enter a new environment, press • <- to cycle through the interactive 
targets in the area. This allows you to strategize and prioritize how best to handle 

a situation. 

V When facing a dead-end, look up and search for pipes, ropes, chains, fences or 
ledges that you can use to gain higher ground. 

V Always use the optic cable (press ©) before opening a door. You are better 
prepared to deal with what's on the other side if you know what you're up 

against. 

v When driving the Batmobile, side-swipe enemy cars to take down thugs while 
sustaining less damage to the Batmobile. 




NOTICE 



Alfred Pennyworth: Michael Caine 

ri Ducard: Ligm Nesson 
Rachel Dawes: Katie Hulmes 
Dr. Jonathan Crane/Scarecrow: C:llia--. Ml 
Carmine Falcone: Tom WiJk: nsori 
Ra'sAIGhukKenWateriabe 



s: Mark Boone Junior 
Victor 2sasz: Tim Boa"|- 
And 

Lucius Fax; Morgan Freeman 
Also Featuring: z.mn\?. Thomas. Walty Poster, 
Gavin Hammon. Mark J**™**" t*»u i**™*^ 
Lee Mnghpffer, Kevin L.„, 
Andrew Chaiken. Cono* KHIicut 



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